/** Rat mobile, used as environmental flavor.
 */
function RatMobile()
{
	this.skills =
	{
		unarmed: 1
	};
	this.init();
}
RatMobile.prototype = new Mobile(
	"rat",						// Name
	"r",						// Character
	Color.white,				// Foreground color
	null,						// Background color
	10,							// HP
	20,							// Speed
	{							// Controller description
		sense: "lookForPlayer",
		alert: "run",
		idle: "wander",
		wimpy: "run",
		flee: "run",
		attack: "none",
		follow: "none"
	}
);
Entity.registerCtor(RatMobile, 2);
